Reminiscence (code name) is a first-person shooter video game. The main events of the game take place in the Middle East in 2028 with multiple flashbacks depicting the events from several different perspectives. Players play as various special-force agents, all of whom are members of an international special force in order to oppose and fight ISIS forces on multiple fronts.
My Responsibility
My Responsibility
- Design Character State machine for Player and Enemies
- Design Weapons System
- Design All Level design tools and Implement it in UE4 (Cable tools, Ladder tools, Procedural Tunnel, Meter Tools, Stairs and etc)
- Design and Implementing Interact System (Doors (All Type), Elevators, Switches and etc)
- Design and Implementing all type of Trigger
- Design and Implementing FMOD audio tools (FMOD Cone Ambient, Combination of some Trigger sounds and Events)
- Waypoint System (Vehicles, Birds, Rail Shooting)
- Vertex animation Actor with Materials (Some predefined Destructibles and Clothes Object)
- Animation Blueprint
- Dynamic Objects (Lights, Explodable Objects, Swing, Rotators,Vibrator and etc)
- Implement Simple Vehicle System (Jeep, Truck, Tank) and Patrolling
- Assist in making assets (Characters, Materials, Physical Objects, Clothes, Weapons, Destructible Objects)