This tool is a custom tool plugin made by C++ and Blueprint in Unreal Engine 5 to facilitate the material creation and assignment for artist and designers.
- Master Materials: Consist of a variety master materials with a bunch of parameters to be easy customizabale
- Automation tool: This tool allows you to creat and assign a material to a selected mesh in the scene, the material instance will be made automatically and store in the current opened folder in the content browser.
- Custom Editor Utility: It will provide custom editor to adjust the parameters once you assing the material to the slected mesh in the scene, users are able to add, edit, remove and save a material instance in one click..
- Master Material Asset: It is a list of the master material and material type to be consider as a base list of the master materials in the tool. each master material should be listed in this asset first.