This tool is a custom plugin made by C++ and Blueprint in Unreal Engine 4 & 5 that provides a number of features for architecture visualization. These features include:
- A custom Character Controller: A character controller with two modes, Walking Mode and Edit Mode
- Walking mode is for the exploration and interact with all the intractable objects like a Door, TV, Light
- Edit mode is for Editing objects like changing Material, Color, Model, Location
- Interaction System: The entire interaction made in an individual Component that the designer can attach it to each object that needs to be intractable.
- All the functionalities through the interaction will be handled by an array of commands that already provided in the Command object.
- Designer can make a custom command and add it into the list of command.
- Measurement tool: This tool allows you to measure distances in an architectural model. This is useful for verifying the accuracy of a model or for providing clients with specific measurements.
- Annotation tool: This tool allows you to add text and images to an architectural model. This is useful for providing clients with additional information about a model, material, or for making notes about the object.
- Custom Editor Utility: It will provide custom editor to adjust the setting, all the content data, gallery, footstep sounds and more.
- Map: A multi-floor mini map system, it decets the next floor by character location
- Custom Assets: A few custom asset to hold the categories and customization data like Meterials and Models